Method DB

How My Sea Adventure Began

Objectives

  1. 1

    Build a Shipwright's Workshop at camp

    Co-op+50 XP

    If I don't want my ship to sink on its very first voyage, I should build a Shipwright's Workshop at the camp.

  2. 2

    Craft 12-pounder cannons for your ship

    Co-op+50 XP

    Blackbeard's pirates will try to send my ketch to the bottom as soon as they sight her. I'll need some guns if I mean to defeat them in battle — a few simple 12-pounders should do for now.

    Required
  3. 3

    Build a Wharf and equip the ketch with cannons

    Co-op+50 XP

    Cannons ready. Time to mount them on deck.

  4. 4

    Destroy Blackbeard's pirates' ketch

    Co-op+50 XP

    A pirate ship keeps prowling near my camp. I'd better get rid of it, or one day I might wake up to a cannonball slamming into my shelter's roof.

  5. 5

    Head over to the Tortuga market

    Co-op+200 XP

    Tortuga is the best place for a sailor—especially if you need to buy just about anything.

  6. 7

    Check trade posts on islands

    When the trip to the nearest big city takes several weeks, small trade posts become a lifeline for sailors. You can learn who needs which goods, then get into trading later.

Completion

Many across the archipelago have suffered at the hands of Blackbeard's pirates. Some will help me—and to others, I'll lend a hand.